Update January 31, 2012
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Update January 31, 2012
playmage wrote:Update January 31, 2012
- Added an inventory auto-sort function in the Hero screen.
- The defending team for Pillars may have up to 7 players if the attacking team is much stronger than the top 5 defending players.
- Galaxies now only need to deal 1M damage by the time the Pillar is defeated to earn the Galaxy placement coupons.
- Pillar boss’s and Gem boss’s multiple attack skill will hit less targets if 20 or less fleet are on the attacking team. Normally it’s 7 targets, but now it will be reduced by 1 for every 5 fleets the attacking team has less than the maximum (25). (Single player raids will have 3 fleets targeted, so we still recommend attacking in teams).
- Galaxies with Pillar destroyed after this patch will have claim cooldown of 12 hours instead of 24.
- Invite mission now requires invited player to complete chapter 2, number of times the mission can be completed reduced to 10.
- Misc Bug fixes.
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