Update January 29, 2012
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Update January 29, 2012
playmage wrote:Update January 29, 2012
- New protection mechanism: whenever a player receives 2+ChapterNumber losses (over any amount of time), their loss count will reset to 0 and will enter a 16 hour protection buff (different from peace buff since they can still attack). The hit protections will no longer be reset at midnight server time, but the 3-hit per day limit is still reset at midnight.
- Narrowed attack range to between 85% and 120% (intentionally not symmetrical since there is revenge feature). [EDIT: adjusted to 120% after the patch per request, may need to refresh client to see proper text]
- Tavern will now display the current odds multiple on the recruit tab as well as time countdown to the next one if still below max free multiple.
- Raid members now will need to deal 10,000 damage to the pillar boss’s ship in order to earn the 50 coupons for attacking the pillar boss. [EDIT: increased to 10,000 based on feedbacks]
- Vice leaders can now select new galaxies in the diplomacy settings.
- Slightly increased per ship-tier war attribute effect reduction from 5% to 6%.
- Minor bug fixes.
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