Update February 20, 2012
Page 1 of 1
Update February 20, 2012
playmage wrote:Update Update February 20, 2012
- Fleet targeting algorithm changed from 70% of chance hitting the fleet with highest attack to 70% of chance hitting the fleet with highest power (army strength).
- Hero Skill Changes
- Combo attack skill’s second attack is no longer dependent on the first attack successfully landing.
- Player Hero’s skill Multiple Attack with 3+ shots will have slightly reduced accuracy based on number of shots fired: 3 = 5% reduction, 4 = 10% reduction. A 3+ multiple attack skill is still more powerful then the combo attack skill with this change, but not by too much as combo skill has much higher trigger rate.
- Fixed active hero skills’ trigger order as follows: combo → multiple shots. dodge → repair. (previously, each hero’s check order is randomly determined at server restart)
Raid Team creation dialog will now display each pillar’s HP and name/id of the owning galaxy on mouse-over. Misc bug fixes.
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|